AI Insights · Timothy · April 2024
Top 5 Slime Games in Italy: Q1 2024 Performance
Explore the performance of the top 5 slime games on a unified platform in Italy during Q1 2024. Insights include weekly downloads, revenue, and active user trends.
The first quarter of 2024 saw exciting trends for the top 5 slime games in Italy. Here’s a detailed look at their performance based on data from Sensor Tower.
Super Slime - Black Hole Game experienced a significant rise in weekly revenue, peaking at around $100 in mid-February. Downloads surged notably in early February, reaching nearly 27K, while weekly active users climbed to approximately 71K during the same period.
Bruno - My Super Slime Pet had a more stable performance. Weekly revenue saw minor fluctuations, peaking at $48 in early January. Downloads peaked at 4.7K in late January, and active users consistently hovered around 27K by the end of March.
Super Slime Simulator showed a steady revenue trend, with the highest weekly revenue of $53 in late February. Downloads peaked at about 3.1K in mid-February, while active users reached a high of approximately 14.8K during the same period.
My Talking Slimy: Super Cat 3D maintained consistent weekly revenue, with a peak of $621 in early March. Downloads were highest at around 2.5K in early January, and active users peaked at approximately 7.2K by the end of March.
Slime Simulator Time :ASMR DIY had the lowest performance among the top 5, with minimal download numbers peaking at 574 in early January. Active users also saw a decline, ending the quarter with around 928.
These insights highlight the varying performance of slime games in Italy during Q1 2024. For more detailed analysis, visit Sensor Tower.